Senior Capstone Project, 2022
Role: Project Lead / Designer
Skills
Usability Testing
UI/UX Design
Figma
Project Management
This is a project that was completed as my senior Capstone project at the University of Cincinnati in April 2022.
View Behance page of completed project here.
The main function of the app is the Fidget section. This page of the app will include a variety of activities that mimic sensory experiences in the way that physical fidget toys do.
Each activity has haptic vibration responses that can be customized, along with subtle color changes to keep the user engaged in the activity.Each time a user begins an activity, the time they use it is tracked and reported in the Data dashboard. This allows users to monitor when and where they use the app most often, and helps to keep track of picking/pulling urges.
The onboarding and profile sections of the app allow for the user to tailor the experience to their needs, by pulling recommended activities based on behavior modification desires. Users can also add custom notifications to remind themselves to use REALease instead of picking or pulling at peak urge times.
With young adults as a primary audience, Realease is a mobile application as users are already comfortable in a digital environment. It also allows for discreet, convenient use.
The design of the activities corresponding with haptic (vibration) feedback is crucial to successfully providing a sensory experience through a mobile device. The activities chosen were designed with the intent to provide relief for picking/pulling urges.
Bright colors mimic the often vibrantly colored nature of physical fidget toys and make the overall experience enjoyable, whimsical, and game-like.